
East Quay
Container stacks and a crane control bunker on the harbour edge.
Fast six-minute attack-and-defend rounds, four maps, online matches with team voice and a weekly leaderboard. One free match every day.
Designed for touch from the first frame, tuned on the Seeker's own screen.
Attackers plant a charge on the objective; defenders hold out or defuse it. Reinforcements return in waves every few seconds.
Soldier, Medic, Engineer, Field Ops and Covert Ops — revive your squad, plant faster, carry more grenades.
Authoritative servers, quick match, and a weekly leaderboard computed by the server.
Push-to-talk with your team only. The microphone is on only while you hold TALK; nothing is recorded.
Ranks, daily and weekly challenges, rifle finishes and dot colours. Rewards are cosmetic only.
Every language of the Solana dApp Store, with a one-minute tutorial and tuned aim assist.
Captured on a Seeker.
From a container terminal to a real port district rebuilt from OpenStreetMap.

Container stacks and a crane control bunker on the harbour edge.

Three lanes through a warehouse district to a walled loading yard.

Long sight lines along the tracks, fights at the crossings between wagons.

The old port of Trieste, rebuilt from OpenStreetMap data.
The Daily Pass is game access, not an investment: it does not promise any return. Full details are in the game and in the Terms.
SEEK & STRIKE is built for the Solana Seeker and runs on recent Android phones. It is distributed through the Solana dApp Store.
Yes: every map can be played offline against bots. One match a day is free; the Daily Pass unlocks unlimited matches and online play.
The server scores every online round: 100 per takedown, 300 per win and 50 per round played. It resets every week (ISO week, UTC).
No. The microphone opens only while you hold TALK and your voice is relayed in real time to your teammates only. Nothing is stored.
Yes, under GPL-3.0-or-later. The source code is on GitHub.
Open the dApp Store on your Seeker and search for SEEK & STRIKE.